About Game Global
Based on over 20 years of successful experience producing localization events and over 15 years of hosting the Games Localization Round Table, the organizers of the LocWorld Conference created Game Global Forum in 2018, an open and honest event dedicated to video game globalization.
It was 2006 when the Game Global founders began preparations for the first Game Localization Round Table (GLRT). Localization World was already the leading industry event for software localization and tools, but there was nothing anywhere about the localization of multimedia interactive entertainment software, ‘entertainment’ being the keyword here. There were very few dedicated companies catering to this growing sector within the language services industry. Professionals were mostly working in their silos and often in the dark about other parts of the process. So it was decided to create a specific event about video game localization. Though at the time there was some resistance because of the novelty, NDAs, etc., it was clear based on our conversations with peers that it would be an advantageous step for everybody involved: developers, publishers, and LSPs alike, for there to be a high-level dialogue amongst industry professionals.
Since then, the interactive entertainment industry has only continued to grow and all companies, departments, and professionals have had to adapt in order to keep up. Ourselves included. Because of this, we decided to expand the content of our events and created Game Global. Responding to market developments, covering QA, translation and LQA, tools, mobile, cloud workflows, glocalization, and everything in between.
We are now particularly focused on localization and functional testing (or LQA and FQA) , as we have noticed that there is an enormous amount of challenges and innovation going on in these fields that is seldom discussed in open forums.
Designed as an event for stakeholders of the video game globalization industry, Game Global offers a shared space where folks from across the gaming industry spectrum can meet and share their endeavors, successes, best practices and research in a collaborative and transparent manner.
In 2020 we started hosting online events, with our very first Game Global Digital Summit and our first Focus webinar, which we will continue hosting throughout 2021.
Our objective, as always, is to offer well-rounded, high-quality events where attendees can talk with fellow video game globalizers, discover the latest trends from the video game localization industry and learn from the experts!
The Game Localization Round Table founders went on to be part of our steady Advisory Board, which plays a major role selecting the conference content and topics for our audience, and, together with Donna Parrish and Urlich Henes, founders of LocWorld, are still invested in creating great events for our audience.