As a language specialist for Latin American Spanish, Hugo Miranda’s main quest is to find what serves players best. From making linguistic creative decisions on style, translation and voiceover to diving deep into the history and culture of the region, he combines a passion for video games, languages and heritage.
Ulises Uno is content and localization manager at etermax, leading a strategic area for the company's gaming division which is focused on developing and publishing worldwide social games that entertain, connect and foster knowledge in up to 34 languages. With an educational background in social sciences and translation, he joined the gaming industry as a translator and copywriter. Ulises currently leads a team of language specialists, user experience writers and content producers, guiding them toward [...]
Kassi O’Connor began her career in gaming over 11 years ago working in external development. Since then, she's worked on over 100 titles, been a producer and has expanded the outsourcing and localization department to 11 studios worldwide. Kassi is currently the outside services director and runs all external services for Glu Mobile, including external development, localization and independent contractors. She enjoys working with external teams and using them in a way that they feel [...]
Marina Ilari is an ATA certified translator with 16 years of experience in the localization industry. She has worked as a translator and quality assurance specialist for many companies around the world with a special focus on video game localization. Marina is the chief executive officer of Terra Localizations and co-host of the podcast En Pantuflas. She was a 2020 recipient of the Enterprising Women of the Year award.Job Title: CEO
Carlos Garcia-Shelton is the product manager at XLOC and is responsible for overseeing the business and all aspects of product development. Learning game production from many different angles such as quality assurance, development, publishing and localization has led him to a love for identifying and executing ways to bring together global teams and organize their efforts in the most efficient and effective ways.
Cristian Conteduca is general manager of Yokozuna Data. He has a background in scientific computing and physical modeling. Over the past few years, Cristian has developed and implemented AI/ML algorithms applied to video games and high-throughput cloud architectures. His goal is to merge AI and software engineering in a profitable and efficient way in real-life applications.
Tobias Scherf is a solution architect at Memsource. He draws on his 20 years of experience in the localization industry working with enterprise clients to develop innovative solutions, maximizing the value and adoption of Memsource's machine translation and AI-based features. Prior to Memsource, Tobias worked in various roles from localization quality assurance in localization engineering to executive management on the language service provider side. He is experienced in running enterprise localization programs including language quality [...]
After receiving a PhD in 2008, Konstantin Savenkov led research and development efforts for online content services then worked as CTO at Zvooq and as a chief operating officer at Bookmate. In 2016, he contributed his experience in artificial intelligence (AI), tech and operations to cofound Intento, Inc., where they build tools to source, evaluate and use machine translation (MT) and other cognitive AI services. Intento regularly publishes independent MT evaluation studies and aims to [...]