Miguel Sepulveda started his journey in the exciting localization world in 1995. He worked as a quality assurance (QA) specialist for Microsoft for a few projects such as Microsoft Project, Microsoft Windows and Microsoft Office. Early in his career, Miguel worked on the vendor side, mainly working for Lionbridge as localization QA manager for different clients. In 2007 he had the opportunity to enter the gaming industry thanks to Electronic Arts where he was responsible for setting up the technical team to provide automated localization QA services to games such as FIFA, Harry Potter or Need for Speed among others. Then Miguel moved the buyer side giving him the opportunity to complete his vision of how the localization industry worked from both sides. In 2014 he joined the King Candy Crush world where his role is to lead the globalization efforts of a very talented team.