Game Global Digital Summit

June 9-10, 2020

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ABOUT GAME GLOBAL

Based on 20 years of successful experience running localization events and ten years of hosting the Games Localization Round Table, the organizers of the LocWorld Conference have created an open and honest event dedicated to video game globalization. 

Game Global was designed as an event where stakeholders from the video game globalization industry (including text and audio translation and localization, localization and functional QA) can meet and share their endeavors, successes, best practices and research in a collaborative and transparent manner. 

We focus on three main areas:

  • Localization
  • Localization testing
  • Functional testing

Localization and functional testing were recently added as specific content types to our conferences since we found that, as opposed to text and audio localization, there are not many chances for video game LQA and FQA stakeholders to get together and discuss their specific issues and best practices.

Our objective is to offer a well-rounded conference where attendees can talk with fellow video game globalizers, discover the latest trends from our industry and learn from the experts.

Game Global Digital Summit: our online event

Given the difficult situation created by the spreading of the COVID-19 pandemic, we have moved the Berlin event to the comfort of everyone’s home screen. Though just like everyone else, we’re disappointed we’re unable to meet in person, we’re so excited to still be able to gather folks from the gaming globalization community together for this event!

Game Global Digital Summit goes beyond the in-person event. Here are just a few examples:

  • It allows attendees to participate in live webinars and access them later for no additional fees.
  • Attendees will still be able to connect, network and have business conversations in one-on-one meetings. Stay tuned for more details! 
  • It is the first truly global Game Global as attendees will be able to participate from all over the world without investing money and time in traveling.
  • The online platform has allowed us to reduce our fees, thus making the event accessible by an even broader audience.
  • Our first digital summit is a chance to begin a new way for our community to stay connected: stay tuned for more Game Global webinars happening throughout the year!
Why attend Game Global Digital Summit?

Game Global Digital Summit still remains one of the leading summits centered around video game localization, localization testing and functional testing. Through this online event, you can count on the following:

  • Specialization: Game Global Digital Summit is a unique platform for everyone who is a stakeholder in video game localization, QA and FQA to meet, exchange ideas and start exciting collaborations around the topic they care about the most: games!
  • High-quality content: our presentations, panels and round tables touch on the hottest topics from the video game globalization industry and are carefully selected by an Advisory Board of industry experts. This means no sponsored sessions and no unwanted sales pitches!
  • Networking: Game Global Digital Summit offers a space for our community of video game globalizers to get together for business and informal conversations. Our app will also offer multiple ways to connect, discuss, play and stay in touch outside the webinar sessions and beyond the two event days.

Check out the program for our first Game Global Digital Summit. Sign up and stay up-to-date with developments!

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Program

All times are CEST

Tuesday, June 9, 2020

10:00 – 10:15  >  Intro
10:15 – 10:45  >  Continuous localization & QA using Git
  • Dominick Kelly

    Client Solution Director - Europe, Middle East and Asia
    XTM International
  • Audrey Lepage

    Senior Localization Project Manager
    Bigpoint GmbH
11:00 – 11:45  > Keynote: EA Localization Data Analytics
  • Mario Bergantiños

    Director, Localization Analytics & Video-Audio
    Electronic Arts
Moderator: Nadine Martin
12:00 – 13:00  > PANEL: REMOTE PRODUCTION – GAME LOCALIZATION AND QA IN TIMES OF SOCIAL DISTANCING
  • Olivier Deslandes

    VP Audio & Translation
    SIDE Audio PTW
  • Tülay McNally

    Senior Development Director
    DICE
  • Chris Rowley

    LQA Head of Division/Operations Director
    Keywords Studios
Moderator: Seb Ohsan Berthelsen

13:00 -13:30  >  Virtual Lunch

13:30 – 14:00  > Going to India?
  • Renée Jessen

    CEO
    Character Publishing & Localization
Moderator: Miguel Bernal-Merino
14:00 – 14:30  >  TBC

Wednesday, June 10, 2020

15:15 – 15:45  > Localization for UA and ASO: Overcoming the Challenges
  • Anastasiia Chertenkova

    Marketing Creatives Team Lead
    Playrix
  • Kseniya Shorokhova

    Localization Team Lead
    Playrix
Moderator: Paul Davies
16:00 – 16:30  > Localizing racing simulators to resonate with global drivers
  • Manuel Jimenez Verdinelli

    Head of Translation Services
    Testronic
Moderator: Kirill Soloviev
16:45 – 17:15 > Localization user surveys – A case study
  • Clara Gómez Pérez

    Localization Lead & Vendor Manager
    Goodgame Studios
  • Isabell Rudolph

    Localization Project Coordinator
    Goodgame Studios
Moderator: Daniel Finck
17:30 – 18:00  > Machine Translation Evolution: A Case Study on Franchise-Specific Engines
  • Cristina Anselmi

    Machine Translation Specialist
    Electronic Arts
Moderator: Fabio Minazzi
18:15 – 18:45  >  Game Writing for Mobile Games
Moderator: Ayesha Khan
19:00 – 19:30  >  What if Localization and UX Writing were part of the same team?
  • Mario Ferrer

    Senior UX Writer
    Senior UX Writer
  • Patricia Gómez Jurado

    Head of Content, Player Support
    King
19:30 – 19:45  > Outro
19:45 – 20:30  >  Virtual Happy Hour

Pricing

EARLY BIRD

No Longer Available

$250

Register
Includes access to the app, live webinars on both days, recorded webinars on both days, extra webinars that will be held throughout 2020

REGULAR

This price is effective after April 30th

$345

Register
Includes access to the app, live webinars on both days, recorded webinars on both days, extra webinars that will be held throughout 2020

Students

Only students/Academics with Credentials

$175

Register
Includes access to the app, live webinars on both days, recorded webinars on both days, extra webinars that will be held throughout 2020

Group Discounts

10% off of the regular price for groups

10% off

Register
Includes access to the app, live webinars on both days, recorded webinars on both days, extra webinars that will be held throughout 2020

Advisory Board

Game Global will be supported by high-profile professionals in the games industry from various geographical markets, with their combined expertise covering the gamut of both quality assurance and localization. Our current advisory board includes the following industry experts:

  • Michaela Bartelt-Krantz

    Senior Localization Director
    Electronic Arts
  • Chris Bewick

    Regional FQA Director - Eurasia
    Keywords Studios
  • Gaëlle Caballero

    Global Head of Localization Quality Assurance
    Testronic
  • Miguel Sepulveda

    Global Localization Manager
    King
  • Nate Stoddard

    QA Discipline Principal
    Epic Games
  • Vanessa Wood

    Head of Localization
    Bigpoint GmbH

Speakers

  • Cristina Anselmi

    Machine Translation Specialist
    Electronic Arts
  • Mario Bergantiños

    Director, Localization Analytics & Video-Audio
    Electronic Arts
  • Anastasiia Chertenkova

    Marketing Creatives Team Lead
    Playrix
  • Paul Davies

    Head of Localization and Narrative Design
    Socialpoint
  • Olivier Deslandes

    VP Audio & Translation
    SIDE Audio PTW
  • Mario Ferrer

    Senior UX Writer
    Senior UX Writer
  • Daniel Finck

    Independent Consultant & Solutions Architect for F2P and Web Content Localization
    Loquatics Consulting
  • Clara Gómez Pérez

    Localization Lead & Vendor Manager
    Goodgame Studios
  • Patricia Gómez Jurado

    Head of Content, Player Support
    King
  • Renée Jessen

    CEO
    Character Publishing & Localization
  • Manuel Jimenez Verdinelli

    Head of Translation Services
    Testronic
  • Ayesha Khan

    Principal Narrative Designer
    Deep Silver Dambuster Studios
  • Tülay McNally

    Senior Development Director
    DICE
  • Chris Rowley

    LQA Head of Division/Operations Director
    Keywords Studios
  • Isabell Rudolph

    Localization Project Coordinator
    Goodgame Studios
  • Kseniya Shorokhova

    Localization Team Lead
    Playrix
  • Kirill Soloviev

    CEO & Co-Founder
    ContentQuo

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Game Global

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Phone: 1-208-263-8178
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