Deaf Gaming: Enabling Our Audience

|Deaf Gaming: Enabling Our Audience
Deaf Gaming: Enabling Our Audience | S7 |
     Wednesday, October 17, 2018, 9:45am – 10:30am
     Room: Sound

Karen Stevens
Sports Accessibility Lead
Electronic Arts

The presentation’s topics include best practices with respect to audio accessibility and provides guidelines on how to subtitle a game, showing how TV guidelines can help the game industry. It also covers: the difference between subtitles and captions and how captioning can create a richer experience; the benefits multiple audiences gain from the use of separate audio channel volume controls; and demonstrates the importance of providing access to game settings early in the game experience.

2018-09-10T23:05:20+00:00
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