The Case for Best Practices

|The Case for Best Practices

The Case for Best Practices | A1 |
Tuesday, June 5, 2018, 8:45am – 9:30am
Held in: Lightroom
Lukasz Hacura - Anshar Studios 
Maciej Miąsik - Pixel Crow 
Sergiusz Ślosarczyk - QLOC
Moderator: Mathieu Lachance

The videogame industry is still considered in its infancy when compared to most other mature markets. As such, a lot of the methods or techniques used throughout the industry are not standard, and there’s not always consensus on the best approach that needs to be taken in game development. The session will include a discussion with three industry experts and what they consider best practice and what they think are successful processes, specifically for the quality assurance and localization domains.