Virginia Boyero is a history graduate who started a career in games localization in 2006, following a passion for working with languages and quickly getting hooked on the fast-paced tempo of the industry. She joined Massive Entertainment in 2010, and after the release of Far Cry 3 moved on to The Division team where she’s been an Associate Producer for the audio, localization and narrative departments for The Division and The Division 2. Outside of work, Virginia is often found reading travel literature, preferably while on a train.
Gordon Campbell is an experienced entrepreneur, having launched multiple companies in the design and gaming sectors since 2007. Over the last 13 years, Gordon has assisted companies like BBC, HBO and Zynga to produce high-quality entertainment that people want to invest time in. With a masters in human-centered design, he focuses on creating user-centric products using state-of-the-art technology.
Today, Gordon is the CEO of Testify, a company that is uses AI to transform how user testing is conducted within game development; putting players at the heart of every decision. In his current role, Gordon has worked alongside indies to top-50 mobile game studios such as Zynga to ensure they’re using the right testing methods to deliver impact and value within the development cycle.
Before her recent move to Salesforce, Glory started her localization career as a linguist, followed by stints as LQA engineer at Linkedin and L10n producer at Zynga. In 2015, she joined an esports game studio, Super Evil Megacorp, as a Localization Manager, which was truly a dream come true for a lifelong gamer such as herself. Fascinated by different languages and cultures around the world ever since she was little, Glory studied languages and linguistics at the University of Washington in Seattle and has traveled to over 20 countries and three of the Seven Wonders of the World.
Patrick Görtjes is a Localization Project Manager at Massive Entertainment, the lead development studio behind the Tom Clancy’s The Division games. Patrick holds a Bachelor’s degree in International Communication and got his start in the industry as a translator before moving on to project management. When he’s not working, Patrick enjoys hiking, board games, and karaoke.
Valentina Mollica is a localization quality assurance (LQA) manager at Testronic, based in London. After having to choose books over games for her education, she was surprised to find out that in LQA she could play video games and correct grammar for a living. A decade later, she’s still positive she found just about the best job in the world. Valentina likes to make stuff, with her hands or in front of a computer. At work, automation and next-generation are topics she’s always passionate about.
Yumi Shuman is a localization engineering manager in the International team at Big Fish. She is passionate about the integration of language and modern technologies with game products. Her current focus is driving cloud-based CAT technology with the mix of machine translation and TM program strategy. This is a key component in widening content availability for game and marketing localization. When she’s not working, Yumi enjoys playing with her 5-year-old twins.
Andrea Tabacchi is the solution architect lead at Memsource where he utilizes his experience in building customer-centric language technology solutions for multinational corporations and global translation companies. He and his team work with clients to develop solutions to address their translation technology needs, including innovative ways to optimize the Memsource platform, and liaise between clients and internal teams to suggest tool improvements. Prior to Memsource, Andrea spent seven years on the language service provider side where he served in several roles in language technology, from localization engineering to technology director.
George Tong has nearly 19 years of IT and business management experience in the product globalization industry. Since 2016, George has worked in the US as senior engineering director, using his globalization industry knowledge, leading Beyondsoft’s onshore/offshore team to globalize clients’ products portfolios. Prior to that, in Nov 2005, George was the general manager and chief technical lead of Product G11N Services Business Unit at Beyondsoft, overseeing project management, technology innovation, personnel management, and business operations.