World-Building Through Language By Tamara Tirják|2021-07-20T05:49:46+02:00February 2nd, 2021|Categories: Blog|Tags: game localization|
A day in the life of a video game localization QA lead By Thomas Colombo|2021-07-20T05:52:20+02:00February 2nd, 2021|Categories: Blog, Game Global Digital Summit|Tags: a day in the life, game localization, LQA, quality assurance|
Camouflage: Invisible Morality and Game Localization as “Post-design” By Matteo Caniglia|2021-07-20T05:54:41+02:00November 24th, 2020|Categories: Blog, Game Localization|Tags: game localization|
“Where did you learn that, honey?” Gender related issues in the Italian localization of Tomb Raider By Mirco Carlini|2021-07-20T05:59:15+02:00June 30th, 2020|Categories: Blog|Tags: game localization, gender inclusivity|
Educating the future professionals of the game localization industry By Belén Agulló García|2021-07-22T04:10:14+02:00June 1st, 2020|Categories: Blog|Tags: game localization|
Localization 101 for Startups: Going global with a low budget By Miguel Sepúlveda|2021-07-20T06:03:18+02:00May 28th, 2020|Categories: Blog|Tags: game localization|
Do You Speak BBQ? By Loreto Sanz Fueyo|2021-07-20T06:13:23+02:00May 23rd, 2020|Categories: Blog|Tags: game localization|
When does a Games QA Tester become a QA Professional? By Chris Bewick|2021-07-20T06:15:48+02:00May 13th, 2020|Categories: Blog, Uncategorized|Tags: qa, quality assurance|
From the Game Localization Round Tables to Game Global Digital Summit: 14 Years of History By Miguel Bernal-Merino|2021-07-22T04:12:44+02:00May 4th, 2020|Categories: Blog, Uncategorized|
How mature is your localization department? By Jasmin Jelača|2021-06-14T03:39:41+02:00May 1st, 2020|Categories: Blog, Uncategorized|Tags: game localization, localization|